Hidden Things Board Game

Inspired by the popularity of Stranger Things, in 2020, I created this physical board game to help Field Sales Managers learn about, and more importantly, practice demoing and selling a new mobile device.

Approximately 450 learners participated in this hands-on device training.

Each card type had the learner perform a different sales function. Demo cards encouraged the learners to demonstrate the “hidden features” of the new device. Competitive cards forced the learners, who represented different districts, to compete against each other. (They LOVED that!) The Positioning cards helped the learners to practice selling the new device and its features. Finally, the Challenge card was used to help each table “self-police” each other to free up the trainers and facilitators.


Leave a Reply

Your email address will not be published. Required fields are marked *

I’m Simon

For more than 20 years, I’ve designed and led training programs that actually make a difference in Fortune 50 companies and nonprofit teams.

My work spans instructor-led training (ILT), virtual and computer-based learning (vILT/CBT), eLearning development, gamification, and event-based training that moves people to action.

I specialize in turning complex business goals into clear, engaging learning experiences that are grounded in education science, brought to life with modern tools, and delivered with heart.

I’ve managed large-scale training rollouts, led cross-functional teams, and built onboarding and product training that drives real results.

But my favorite part of the job is helping other instructional designers get better at theirs.

That’s why I want to help develop training developers.

Let’s connect